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Introduction

Factions

Allied
Choosing Allied will start your military career against the Phayons and their allies. You will receive orders to follow issued by your Commander. You will arrive at boot (School of Advanced Tactics*) and are required to RP the whole training (Usually 2-7 sessions).

Axis
Choosing Axis will start your military career against the Quizorthians and the Allied. You will receive orders to follow issued by your Commander. You will arrive at boot (School of Advanced Tactics*) and are required to RP the whole training (Usually 2-7 sessions).

Neutral
Selecting Neutral will start you alone on your race's home planet or location as defined by your background to adventure out. You will start armed with one weapon and a simple short-range spacecraft. Here is where a well thought out background will help the GM in placing and starting your character. You are essentially, a common person. You can get a free trip to Calitar for training if you wish, and it is recommended.

Bounty Hunter
Will start your career as a hired mercenary or assassin. You will arrive at a Bounty Hunter training camp, and are required to RP the whole training (Usually 2-7 sessions). Bounty Hunters are bound and protected by many laws and pacts. Bounty Hunters have earned respect in the Universe. Upon graduation, you will start with 2 weapons (standard issue) and a basic space fighter.

Resistance Fighter
Will start your career as a trained fighter. You will arrive at a Bounty Hunter training camp, and are required to RP the whole training (Usually 2-7 sessions). Resistance fighters are more freelance than the Bounty Hunters. Resistance Fighters are usually shunned by the Bounty Hunter Community as a whole, but are respected. Many Bounty Hunters become Resistance Fighters to escape the laws of being a Bounty Hunter. This has raised concerns about their true intentions. Upon graduation, you will start with 2 weapons (standard issue) and a basic space fighter.


Staying in a Party
Though I don't require it, I would highly recommend that all PCs stay in a party for simplicitys sake. You all can always defect or deviate from your original faction. ;)


*School of Advanced Tactics is a large independent training grounds that have several training centers on the planet Calitar that is heavily patrolled and guarded by the school itself. The school only trains people on basic combat skills, piloting, and the various rules of engagement. If you play Allied or Axis, upon completing training here, you will be ordered to report to their specific training grounds. Trying to attack this school will result in full retribution by its students, faculty, as well as the school's financial supporters. Those that try this are regarded simply as "stupid" and it is written on their death certificate. With the big-bucks that support this school, the defense budget for this school is even that much larger. The school is owned by "Association of Independent Military & Humanitarian Institution" "AIM HIgh".

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Created: Jan 1, 2016 by GM-Alex
Edited: Jan 1, 2016 by GM-Alex


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2 The Xtreme - Chronicles of Quizorthia
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